Dungeon experience: Difference between revisions
Add verified Forever dungeon notice and connected quest references |
Update verified Forever launch notices and connected Teldrassil quest references |
||
| Line 3: | Line 3: | ||
|game_version=Dungeon hotfix (November 8, 2026) | |game_version=Dungeon hotfix (November 8, 2026) | ||
|verification_status=Source checked | |verification_status=Source checked | ||
|reviewed_on=2026-11- | |reviewed_on=2026-11-11 | ||
}} | }} | ||
On '''8 November 2026''', Blizzard reported deploying a '''50% increase to dungeon-kill XP''' at approximately '''11:05 PST''' ('''19:05 UTC''').<ref>Kaivax, [https://us.forums.blizzard.com/en/wow/t/2406595/1 staff announcement], checked 9 November.</ref> | On '''8 November 2026''', Blizzard reported deploying a '''50% increase to dungeon-kill XP''' at approximately '''11:05 PST''' ('''19:05 UTC''').<ref>Kaivax, [https://us.forums.blizzard.com/en/wow/t/2406595/1 staff announcement], checked 9 November.</ref> | ||
The notice supplies no per-enemy values, quest-reward changes, XP-per-hour measurements or client build. This wiki has not independently measured the increase. [[Leveling and experience]] preserves earlier design and beta context; [[Dungeons]] lists destinations. | The notice supplies no per-enemy values, quest-reward changes, XP-per-hour measurements or client build. This wiki has not independently measured the increase. [[Leveling and experience]] preserves earlier design and beta context; [[Dungeons]] lists destinations. | ||
== November 10 clarification == | |||
Blizzard clarified that the November 8 hotfix changed dungeon-kill XP from '''40% to 60% of Classic Era values'''. This is a '''50% relative increase''', not a 50-percentage-point increase. The staff statement concerns Forever's dungeon kills; it does not announce another increase on November 10.<ref>Kaivax, [https://us.forums.blizzard.com/en/wow/t/2406555/254 clarification], 10 November 2026, 21:35 UTC; checked 11 November.</ref> | |||
Individual awards and XP per hour still depend on the circumstances of a run. This wiki has not independently measured them. | |||
<references /> | <references /> | ||
[[Category:Systems]] | [[Category:Systems]] | ||
[[Category:Updates]] | [[Category:Updates]] | ||
Latest revision as of 10:25, 11 November 2026
On 8 November 2026, Blizzard reported deploying a 50% increase to dungeon-kill XP at approximately 11:05 PST (19:05 UTC).[1]
The notice supplies no per-enemy values, quest-reward changes, XP-per-hour measurements or client build. This wiki has not independently measured the increase. Leveling and experience preserves earlier design and beta context; Dungeons lists destinations.
November 10 clarification
Blizzard clarified that the November 8 hotfix changed dungeon-kill XP from 40% to 60% of Classic Era values. This is a 50% relative increase, not a 50-percentage-point increase. The staff statement concerns Forever's dungeon kills; it does not announce another increase on November 10.[2]
Individual awards and XP per hour still depend on the circumstances of a run. This wiki has not independently measured them.
- ↑ Kaivax, staff announcement, checked 9 November.
- ↑ Kaivax, clarification, 10 November 2026, 21:35 UTC; checked 11 November.