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Improved Slam: Difference between revisions

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The source reports data extracted from '''Forever beta 1.60.1.70170'''. Client-file text is not independent gameplay verification, and may lag live fixes. See [[Project:Talent data|coverage, rank labels, and correction instructions]].
The source reports data extracted from '''Forever beta 1.60.1.70170'''. Client-file text is not independent gameplay verification, and may lag live fixes. See [[Project:Talent data|coverage, rank labels, and correction instructions]].
{{Research tasks|kind=Talent|source_conflict=The licensed hotfix overlay lists a different rank-1 Slam cooldown reduction from the earlier development notes; see Source discrepancy.}}

Revision as of 23:39, 8 October 2026

Improved Slam icon. View file details and attribution.

Class talent
ClassWarrior
TreeArms
TypePassive
Maximum rank2
Tree positionRow 6, column 1
Source data · Forever beta 1.60.1.70170 with October 1–2 community hotfix overlay

Recorded from the linked source on 2026-10-07. Source checked means checked against that source; this talent has not been independently validated in-game. Preview details may change.

HELP IMPROVE THIS FOREVER REFERENCE

Evidence still needed

Current Forever build tooltip; Rank effects and conditions in the named build

Record the Forever build, observation date, and a source or screenshot. Update the article and remove only the tasks your evidence resolves.


Improved Slam is a passive talent in the Warrior Arms tree in the Forever beta 1.60.1.70170 with October 1–2 community hotfix overlay source data.

Community hotfix overlay. The source combines build 70170 with community readings of the October 1–2 server hotfix cache. These values and tree positions are not all present in the raw client files and have not been independently tested by this wiki. See provenance and source conflicts.

Ranks

Descriptions below preserve the source wording. Rank labels describe the source evidence; they are not independent gameplay verification.

Rank Effect Evidence
1 Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec. Source reports client / community hotfix data
2 Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec. Source reports client / community hotfix data

Source discrepancy

The licensed hotfix overlay lists a 3.0-second Slam cooldown reduction at both ranks; the source author explicitly flags the earlier development-note value of 1.5 seconds at rank 1. This is an unresolved source discrepancy, not an independently verified correction. See the source comparison.

Sources and verification

Snapshot: 2026-10-07. Data adapted and reformatted from Talents Forever by Chris Baldwin and its JSON export, under CC BY 4.0. Game names, icons, and tooltip text belong to Blizzard Entertainment.

The source reports data extracted from Forever beta 1.60.1.70170. Client-file text is not independent gameplay verification, and may lag live fixes. See coverage, rank labels, and correction instructions.

HELP IMPROVE THIS FOREVER REFERENCE

Evidence still needed

Unresolved source conflict: The licensed hotfix overlay lists a different rank-1 Slam cooldown reduction from the earlier development notes; see Source discrepancy.

Record the Forever build, observation date, and a source or screenshot. Update the article and remove only the tasks your evidence resolves.