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Dungeon experience

From World of Warcraft Forever Wiki
Revision as of 10:25, 11 November 2026 by WikiAdmin (talk | contribs) (Update verified Forever launch notices and connected Teldrassil quest references)
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On 8 November 2026, Blizzard reported deploying a 50% increase to dungeon-kill XP at approximately 11:05 PST (19:05 UTC).[1]

The notice supplies no per-enemy values, quest-reward changes, XP-per-hour measurements or client build. This wiki has not independently measured the increase. Leveling and experience preserves earlier design and beta context; Dungeons lists destinations.

November 10 clarification

Blizzard clarified that the November 8 hotfix changed dungeon-kill XP from 40% to 60% of Classic Era values. This is a 50% relative increase, not a 50-percentage-point increase. The staff statement concerns Forever's dungeon kills; it does not announce another increase on November 10.[2]

Individual awards and XP per hour still depend on the circumstances of a run. This wiki has not independently measured them.

  1. ↑ Kaivax, staff announcement, checked 9 November.
  2. ↑ Kaivax, clarification, 10 November 2026, 21:35 UTC; checked 11 November.