Jump to content

Rapid Killing

From World of Warcraft Forever Wiki
Revision as of 06:02, 27 September 2026 by WikiAdmin (talk | contribs) (Refresh sourced Forever beta talents, spells, class guides, quests and dated developer updates)

Rapid Killing icon. View file details and attribution.

Class talent
ClassHunter
TypePassive
Maximum rank2
Tree positionRow 3, column 1
Source data · Forever beta 1.60.1.70009

Recorded from the linked source on 2026-09-26. Source checked means checked against that source; this talent has not been independently validated in-game. Preview details may change.

HELP IMPROVE THIS FOREVER REFERENCE

Evidence still needed

Current Forever build tooltip; Rank effects and conditions in the named build

Record the Forever build, observation date, and a source or screenshot. Update the article and remove only the tasks your evidence resolves.


Rapid Killing is a passive talent in the Hunter Marksmanship tree in the Forever beta 1.60.1.70009 source data.

Ranks

Descriptions below preserve the source wording. Rank labels describe the source evidence; they are not independent gameplay verification.

Rank Effect Evidence
1 Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%. Source reports beta-client data
2 Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%. Source reports beta-client data

Talent connections

Sources and verification

Snapshot: 2026-09-26. Data adapted and reformatted from Talents Forever by Chris Baldwin and its JSON export, under CC BY 4.0. Game names, icons, and tooltip text belong to Blizzard Entertainment.

The source reports data extracted from Forever beta 1.60.1.70009. Client-file text is not independent gameplay verification, and may lag live fixes. See coverage, rank labels, and correction instructions.