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Demonic Sacrifice (spell 18788)

From World of Warcraft Forever Wiki
Revision as of 06:37, 20 September 2026 by Maintenance script (talk | contribs) (Add sourced Forever database record; availability and build limits documented)
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Named beta client record
Source build: 1.60.1.69913. Source snapshot reviewed 20 September 2026.

Demonic Sacrifice is listed in the cited Forever source as ability record 18788.

Forever database · Browse abilities This page documents the beta client record. It does not establish current availability, a spawn location, or an acquisition method.

See also the edited wiki article Demonic Sacrifice.

Recorded fields

Field Source value
Spell ID 18788
Skill-line associations Demonology
Icon file ID 136184
School mask (client) 32
Base cast time (milliseconds) 0
Client range label Vision Range

Earlier beta tooltip

The following attributed source text describes build 1.60.1.69876. The source renders values at level 60 without gear. It is not an in-game measurement at the learning level or verification of the later client behavior.

Warlock

When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

  • 100 yd range
  • Instant
  • School: Shadow
  • The source spellbook marks this ability as talent-gated; exact access must be checked in game.

Attributed to Chris Baldwin / Talents Forever, adapted from its data export under CC BY 4.0. Game text belongs to Blizzard Entertainment.

Evidence and limits

  • Spell records include player, creature, item-effect and inherited spells. A skill-line association does not by itself establish how to learn a spell.
  • Base timing values can be modified in game. Unresolved tooltip formula tokens and internal learning-level columns are not presented as gameplay values.

Sources