Dungeon experience
On 8 November 2026, Blizzard reported deploying a 50% increase to dungeon-kill XP at approximately 11:05 PST (19:05 UTC).[1]
The notice supplies no per-enemy values, quest-reward changes, XP-per-hour measurements or client build. This wiki has not independently measured the increase. Leveling and experience preserves earlier design and beta context; Dungeons lists destinations.
November 10 clarification
Blizzard clarified that the November 8 hotfix changed dungeon-kill XP from 40% to 60% of Classic Era values. This is a 50% relative increase, not a 50-percentage-point increase. The staff statement concerns Forever's dungeon kills; it does not announce another increase on November 10.[2]
Individual awards and XP per hour still depend on the circumstances of a run. This wiki has not independently measured them.
- ↑ Kaivax, staff announcement, checked 9 November.
- ↑ Kaivax, clarification, 10 November 2026, 21:35 UTC; checked 11 November.