Gnome: Difference between revisions
Expand sourced Forever player guides, races, systems, world references and equipment acquisition |
Refresh sourced Forever beta references and add PvP and Excavation Site research |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Page metadata | {{Page metadata | ||
|source_url=https://talentsforever.com/data.json | |source_url=https://talentsforever.com/data.json | ||
|game_version= | |game_version=Licensed beta 1.60.1.70170 reference / source annotations | ||
|verification_status=Source checked | |verification_status=Source checked | ||
|reviewed_on=2026-10-08 | |||
}} | }} | ||
<div class="fw-notice">''' | <div class="fw-notice">'''Reviewed 8 October 2026.''' This reference uses the licensed build 70170 snapshot. Source-author observations are distinguished from tooltips; neither is an independent wiki playtest.</div> | ||
'''Gnome''' appears in the '''Alliance''' roster | '''Gnome''' appears in the '''Alliance''' roster retained in the Forever beta export. This reference summarizes that race’s recorded general racials and class options.<ref name="preview">Chris Baldwin, [https://talentsforever.com/data.json Talents Forever CC BY 4.0 export], generated 7 October and retrieved 8 October 2026. Racial section identifies Forever build 70170 and includes source-author annotations. Adapted for this guide; see [[Project:Talent data]].</ref> | ||
== | == Recorded class options == | ||
[[Warrior]], [[Mage]], [[Rogue]], [[Priest]], [[Warlock]].<ref name="preview" /> | [[Warrior]], [[Mage]], [[Rogue]], [[Priest]], [[Warlock]].<ref name="preview" /> | ||
See [[Race and class combinations]] for the distinction between an announced addition, a | See [[Race and class combinations]] for the distinction between an announced addition, a source-listed combination, and an unlisted combination. | ||
== Recorded racial abilities == | == Recorded racial abilities == | ||
The following summarizes the beta export; listed numbers are build-specific data, not independent gameplay measurements.<ref name="preview" /> | |||
<div class="fw-query-table"> | <div class="fw-query-table"> | ||
{| class="wikitable sortable fw-data-table" | {| class="wikitable sortable fw-data-table" | ||
! Ability !! Recorded effect | ! Ability !! Recorded effect | ||
|- | |- | ||
| Escape Artist || Removes movement-impairing effects and | | Escape Artist || Removes movement-impairing effects and grants 3 seconds of immunity, with a 2-minute cooldown. | ||
|- | |- | ||
| Eureka! || | | Eureka! || The next three non-periodic damaging abilities deal 10% more damage and cost 10% less Mana, Rage, or Energy. The Priest variant also includes non-periodic healing. Listed cooldown: 2 minutes. | ||
|- | |- | ||
| Expansive Mind || Increases | | Expansive Mind || Increases the maximum of the class's resource—Mana, Rage, or Energy—by 5%. | ||
|- | |- | ||
| Engineering Specialization || | | Engineering Specialization || The beta text states that device failure or backfire rates are reduced by 20%. It does not supply individual devices' starting failure rates. | ||
|} | |} | ||
</div> | </div> | ||
The October 7 source adds the non-periodic qualifier and notes that the Mage tooltip omits it. Its author distinguishes channeled spells from periodic effects. These annotations do not independently verify each spell interaction; see [[Beta known issues]] for the separate official issue report.<ref name="preview" /> | |||
== Resource capacity and escaping snares == | == Resource capacity and escaping snares == | ||
A larger resource maximum does not by itself describe regeneration. Check the exact tooltip shown to the chosen class before assuming every Eureka! effect applies in the same way. This is editorial advice for evaluating the | A larger resource maximum does not by itself describe regeneration. Check the exact tooltip shown to the chosen class before assuming every Eureka! effect applies in the same way. This is editorial advice for evaluating the beta data, not a ranking of races. | ||
== First character checklist == | == First character checklist == | ||
* Choose a supported class from the linked | * Choose a supported class from the linked roster, then read its talent guide. | ||
* Recheck | * Recheck character-creation options and racial tooltips in the current beta build. | ||
* Record the build and conditions when reporting a change. Starting quests, trainer coordinates, and numerical racial comparisons need their own evidence. | * Record the build and conditions when reporting a change. Starting quests, trainer coordinates, and numerical racial comparisons need their own evidence. | ||
The [[Priest]] | The [[Priest]] guide also covers class-specific racial spells. Their race assignments were first observed in the demo and still require current character-creation or spellbook verification. The four general abilities above are not a complete Priest racial spellbook. | ||
== Sources == | == Sources == | ||
Latest revision as of 14:45, 8 October 2026
Gnome appears in the Alliance roster retained in the Forever beta export. This reference summarizes that race’s recorded general racials and class options.[1]
Recorded class options
Warrior, Mage, Rogue, Priest, Warlock.[1]
See Race and class combinations for the distinction between an announced addition, a source-listed combination, and an unlisted combination.
Recorded racial abilities
The following summarizes the beta export; listed numbers are build-specific data, not independent gameplay measurements.[1]
| Ability | Recorded effect |
|---|---|
| Escape Artist | Removes movement-impairing effects and grants 3 seconds of immunity, with a 2-minute cooldown. |
| Eureka! | The next three non-periodic damaging abilities deal 10% more damage and cost 10% less Mana, Rage, or Energy. The Priest variant also includes non-periodic healing. Listed cooldown: 2 minutes. |
| Expansive Mind | Increases the maximum of the class's resource—Mana, Rage, or Energy—by 5%. |
| Engineering Specialization | The beta text states that device failure or backfire rates are reduced by 20%. It does not supply individual devices' starting failure rates. |
The October 7 source adds the non-periodic qualifier and notes that the Mage tooltip omits it. Its author distinguishes channeled spells from periodic effects. These annotations do not independently verify each spell interaction; see Beta known issues for the separate official issue report.[1]
Resource capacity and escaping snares
A larger resource maximum does not by itself describe regeneration. Check the exact tooltip shown to the chosen class before assuming every Eureka! effect applies in the same way. This is editorial advice for evaluating the beta data, not a ranking of races.
First character checklist
- Choose a supported class from the linked roster, then read its talent guide.
- Recheck character-creation options and racial tooltips in the current beta build.
- Record the build and conditions when reporting a change. Starting quests, trainer coordinates, and numerical racial comparisons need their own evidence.
The Priest guide also covers class-specific racial spells. Their race assignments were first observed in the demo and still require current character-creation or spellbook verification. The four general abilities above are not a complete Priest racial spellbook.
Sources
- ↑ 1.0 1.1 1.2 1.3 Chris Baldwin, Talents Forever CC BY 4.0 export, generated 7 October and retrieved 8 October 2026. Racial section identifies Forever build 70170 and includes source-author annotations. Adapted for this guide; see Project:Talent data.